File types used in IL-2 Sturmovik: There are two (2) file types used, one is a PSD file, a filetype associated with photoshop, and the second file type is DDS, a file type associated with on-line game graphics. The PSD files are multi-layered files that serve as templates for an airplane type, example Fokker DVII, that can be opened in GIMP. These are big file size. This is the link to these PSD Template Files:
https://forum.il2sturmovik.com/topic/35355-official-skin-template-links-updated-81222/The DDS files are single layer files that may be created from the PSD template or edited from a similar DDS file. These are small file size. DDS files can be opened in GIMP but as I will describe in a later post, are of limited use in GIMP when directly opened from a DDS file. There is a workaround to this.
PSD file discussion:
These PSD files are marvelous. The airframe color graphics (sometimes there are alternates in the template) are in one layer. Metal parts color is in another layer. The panel lines, in the layer called Shadow is in another layer. The Shadow layer also includes a sub-layer called canvas texture that highlights canvas features and creates a cloth like pattern in the color layer where canvas is used. Mechanical details like rivets are in another layer. There is a wireframe layer that provides the actual boundaries of a detail, like the fuselage which I use to work the structure parts and is important as the color renderings will at times go past the actual feature boundaries. Bottom line it is easy to create a different version of the template version.

Weathering along with Shadows I have found is what creates issues with color brightness / darkness in the resulting model graphics when printed on card stock. Where Weathering and Shadows are used, DDS graphics is not for example, dark green that can be lightened using the GIMP or a post-processing application to change individual color levels, but green with a layer of black or some other dark shade on top of it. It is possible to find DDS files where the author used low levels of weathering and shadows so consider this if you want to do a repaint from DDS files and don't want to deal with color brightness fixes.
Increasing color brightness using the PSD file in GIMP can be achieved by reducing the Weather and Shadow opacity level or unclicking the visibility for these layers entirely.
For the subject model repaint I have a DDS file and used the PSD file to change certain parts. For the metal parts forward of the cockpit in the PSD Template file, I unclicked the Weather and Shadow layer visibility. It turns out that the metal parts color was good for the model I am doing. For the fuselage underside, I went to the Color Here layer and changed the color to the light blue in the 247/18 DDS file and reduced the Weather and Shadow visibility. For the national insignia white parts, I repainted these in a brighter shade of white. As I will write about in my next post about the DDS files, I lightened the streak camouflage using the Dodge function.
My best practice is to make changes to the PSD file, and then export as a jpg file. Then open the resulting jpg file in GIMP and make changes as I describe in the UDET forum posts.